Tuesday, June 28, 2011

Advance Wars - General Info

Unlocking the COs:

When you start the game, you can only use Andy, Max, Sami, and Olaf in versus mode and war room.  To unlock the other COs, you need to play through campaign or advance campaign mode and choose certain paths or meet certain requirements. In order to unlock every CO, you must play through campaign at least twice.

Olaf – Choose Andy at level 4, Max Strikes!
Grit – Choose Max at level 4, Max Strikes!
Kanbei – In the first Kanbei level, defeat him by at least 8 days, second level 10 days, and third level 12 days.
Sonja – When you defeat Kanbei with the right time requirements, you will get Sonja once you complete the three missions against her.
Drake – Choose Andy for all four Green Earth Missions (against Drake & Eagle)
Eagle – Choose Sami for all four Green Earth Missions (against Drake & Eagle)
Sturm – Unlock every other COs besides Nell.
Nell – Unlock Sturm.

The Final Battle:

Your team in The Final Battle is determined by meeting certain requirements while playing through campaign mode.  Here is the list of available COs on either side of Andy, and what you need to do to get them on your team.  Some COs override other COs, and I’ve made note of it here.

Left Side:

Max – Choose Andy in level 4, Max Strikes!
Olaf – Destroy all of Olaf’s units in level 6A Olaf’s Navy (Overrides Max)
Grit – Choose Max in level 4, Max Strikes!

Right Side:

Kanbei – In the first Kanbei level, defeat him by at least 8 days, second level 10 days, and third level 12 days. (Overrides Drake and Sami)
Sami – Don’t choose either all Andy or all Sami for all four Green Earth Missions
Drake – Choose Andy for all four Green Earth Missions
Eagle – Choose Sami for all four Green Earth Missions (Overrides Kanbei)




Scoring System:

Each level has predefined requirements for a perfect score based on three factors: speed, technique, and power.  Depending on how well you did when you complete the level, you will get a score that equals the three factors combined.  The highest possible score is 999, but you will not see the actual number in campaign mode, unlike war room.  If all three bars are full, then you’ve got a perfect score.

Speed Score:
Your speed score depends on how many days you’ve taken to complete a level, versus how many you should have taken for a perfect score.  The grade is scaled, so if you take 11 days to complete a 10 day map, you will not get a perfect score, but you will still get an S-rank.

Power Score:
Your power score depends on how many of the enemies units you’ve killed in a single turn versus how many units the enemy has had during the course of the level.  Basically, take one turn (usually the last turn) to destroy as many units as possible in order to get a full power stat. The requirements are usually low enough that there are only a few levels where you need to go out of your way to get a perfect power score.

Technique Score:
Your technique score depends on how many units you’ve lost versus how many units you’ve had during the course of the level. Basically, let as few units die as possible, even if it means letting a larger number of units get injured. As long your unit isn’t destroyed, it won’t count against your technique score.  The technique score ratio for campaign mode is approximately 20% units lost.  For example, if you’ve had 10 units total during the course of the level, you can only lose 2 of those 10 units, if you have 15 units, then you can only lose 3, and if you have 20 units, then you can only lose 4.  The number jumps to 24 for 5 units lost, then 29 for 6, and so on.  In war room, the technique ratio is slightly less than 10%, so if you have 10 units, you can only lose one.




Level 1 - It's War!,  Difficulty: **,  Days: 8-10,  Technique Limit: 2

Level 2 – Gunfighter!,  Difficulty: **,  Days: 9-10,  Technique Limit: 4

Level 3 – Air Ace!,  Difficulty: **,  Days: 6,  Technique Limit: 3

Level 4A – Max Strikes!,  Difficulty: **,  Days: 5,  Technique Limit: 2

Level 5A – Max’s Folly?,  Difficulty: **,  Days: 6,  Technique Limit: 2

Level 6A – Olaf’s Navy!,  Difficulty: ***,  Days: 6-7,  Technique Limit: 3

Level 7A – Olaf’s Sea Strike!,  Difficulty: ***,  Days: 7-8,  Technique Limit: 3

Level 4M – Max Strikes!,  Difficulty: **,  Days: 3-4,  Technique Limit: 3

Level 5M – Sniper!,  Difficulty: **,  Days: 5,  Technique Limit: 3

Level 6M – Blizzard Battle!,  Difficulty: ***,  Days: 6,  Technique Limit: 2-4

Level 7M – History Lesson!,  Difficulty: **,  Days: 5,  Technique Limit: 3

Level 8 – Sami’s Debut!,  Difficulty: ***,  Days: 7-8,  Technique Limit: 3

Level 9 – Kanbei Arrives!,  Difficulty: ***,  Days: 4-6,  Technique Limit: 2

Level 10 – Mighty Kanbei!,  Difficulty: ***,  Days: 7,  Technique Limit: 2

Level 11 – Kanbei’s Error?,  Difficulty: **,  Days: 8-10,  Technique Limit: 2-3

Level 12 – Divide and Capture!,  Difficulty: ***,  Days: 6-13,  Technique Limit: 2

Level 13 – Sami Marches On!,  Difficulty: ***,  Days: 5-7,  Technique Limit: 3-4

Level 14 – Sonja's Goal!, Difficulty: ***, Days: 6-8, Technique Limit: 3

Level 15A – Captain Drake!, Difficulty: **, Days: 8, Technique Limit: 2-3

Level 15M – Captain Drake!, Difficulty: *, Days: 4, Technique Limit: 2

Level 15S – Captain Drake!, Difficulty: ***, Days: 7, Technique Limit: 2-3

Level 16A – Naval Clash!, Difficulty: **, Days: 8-10, Technique Limit: 2

Level 16M – Naval Clash!, Difficulty: **, Days: 6, Technique Limit: 3

Level 16S – Naval Clash!, Difficulty: ***, Days: 6-8, Technique Limit: 3

Level 17A – Wings of Victory!, Difficulty: **, Days: 6-8, Technique Limit: 3

Level 17M – Wings of Victory!, Difficulty: **, Days: 4, Technique Limit: 2

Level 17S – Wings of Victory!, Difficulty: ***, Days: 5-8, Technique Limit: 3

Level 18A – Battle Mystery!, Difficulty: **, Days: 4-5, Technique Limit: 3

Level 18M – Battle Mystery!, Difficulty: ***, Days: 7, Technique Limit: 2

Level 18S – Battle Mystery!, Difficulty: ***, Days: 5-8, Technique Limit: 3

Level 19 – Andy Times Two!, Difficulty: **, Days: 5, Technique Limit: 2

Level 20 – Enigma!, Difficulty: ***, Days: 9-16, Technique Limit: 2-4

Level 21 – The Final Battle!, Difficulty: ***, Days: 6-15, Technique Limit: 2-5

Level 22 – Rivals!, Difficulty: **, Days: 11-19, Technique Limit: 1-3

Level 1 - It’s War!, Difficulty: *****, Days: 6

Level 2 – Gunfighter!, Difficulty: ***** 1/2, Days: 10

Level 3 - Air Ace!, Difficulty: *****, Days: 6

Level A4 – Max Strikes!, Difficulty: *****, Days: 6

Level A5 – Max's Folly?, Difficulty: **, Days: 6

Level A6 - Olaf's Navy!, Difficulty: ******, Days: 6

Level A7 – Olaf’s Sea Strike!, Difficulty: ****, Days: 7-9

Level M4 – Max Strikes!, Difficulty: ****, Days: 4

Level M5 – Sniper!, Difficulty: **, Days: 5

Level M6 – Blizzard Battle!, Difficulty: ****, Days: 8

Level M7 – History Lesson!, Difficulty: ****, Days: 5

Level 8 - Sami's Debut!, Difficulty: *****, Days: 7-12+

Level 9 - Kanbei Arrives!, Difficulty: *****, Days: 5

Level 10 - Mighty Kanbei!, Difficulty: **, Days: 6

Level 11 - Kanbei's Error?, Difficulty: *****, Days: 9

Level 12 - Divide and Conquer!, Difficulty: ****, Days: 6

Level 13 - Sami Marches On!, Difficulty: ***** 1/2, Days: 6

Level 14 - Sonja's Goal, Difficulty: ***** 1/2, Days: 7

Level A15 - Captain Drake!, Difficulty: *****, Days: 9

Level M15 - Captain Drake!, Difficulty: ***, Days: 4

Level S15 - Captain Drake!, Difficulty: ******, Days: 9

Level A16 – Naval Clash!, Difficulty: *, Days: 10

Level M16 - Naval Clash!, Difficulty: ****, Days: 6

Level S16 – Naval Clash!, Difficulty: ****, Days: 6-10

Level A17 – Wings of Victory!, Difficulty: ****, Days: 5-8

Level M17 - Wings of Victory!, Difficulty: ****, Days: 4-6

Level S17 – Wings of Victory!, Difficulty: *****, Days: 5

Level A18 – Battle Mystery!, Difficulty: ***, Days: 5

Level M18 - Battle Mystery!, Difficulty: ****, Days: 7

Level S18 – Battle Mystery!, Difficulty: ***, Days: 5-8

Level 19 - Andy Times Two!, Difficulty: ***, Days: 5

Level 20 – Enigma!, Difficulty: ****, Days: 12-23

Level 21 – The Final Battle!, Difficulty: ***** 1/2, Days: 9-10

Level 22 – Rivals!, Difficulty: ******, Days: 15+

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